This document describes how to draw valves using SpoolFab.
If you need to dimension to the valve center, you first need to place a dimension to its end. To do this, click on the end of the valve, select Joint, and place the dimension. You can enter the value of this dimension (including the full length of the valve) immediately, or leave it as “Don’t know yet” and fill it in later.
After placing the dimension to the end of the valve, click on the end again, and select “Move Dimension to Valve Center”. Note that if there is not yet a dimension to the valve end, this option will be grayed out.
To draw a valve handle, click on the valve center, select Standard Detail, Valve Handle, and choose the desired image. You can reposition the image using the arrow keys or resize it with Shift-Up or Shift-Down.
Press Enter when done.
To adjust the dimension of a valve without redrawing it, select Tools, Custom Fitting Dimension, or press Ctrl-F. The cursor changes to a vertical arrow. Click on the middle of the arm whose dimension you want to change, remembering that each side of the valve has its own dimension. The arm whose dimension you are adjusting will be indicated in red as shown below.
If the adjustment affects an existing dimension, a message informs you as shown.
For example, if you change the dimension of the left side of the valve from 4 inch to 4.5 inch, the cut length of the adjoining pipe will be reduced by 0.5 inch in order to maintain the overall dimension of 8 inches.
Dimensions for valves with buttweld or flanged ends reflect the overall dimension of the valve. For socket weld valves, the end of the valve is assumed to occur at the shoulder of the socket, so the valve dimension will usually be shorter than its overall length by an amount equivalent to the depth of two sockets.
To edit the description of a valve that has already been drawn, select Tools, Change Quantity, or press Ctrl-Q. The cursor changes to a hand. Click on the tag of the item whose description is to be changed. Edit the description as needed, then hit Done. This same dialog also allows you to change the weight of the valve and its surface area for painting.
Adjusting descriptions using this dialog is available for all miscellaneous items such as valves, inline accessories, bolt sets, or attachments. It cannot be used to edit the descriptions of non-miscellaneous items; those descriptions are based on the master file lists.
Suppose you want to show the valve on the drawing but you don’t want to include it in the bill of materials. You can do this by hitting the Set to Zero button in the Quantity frame. Normally the item will then be displayed in green, but you can override this by selecting Omit from Prints or Print Black. <cf>
Note that when you use this technique to draw an angled valve, it does not matter what kind of elbow you use, because the elbow is removed as part of the conversion to an angled valve. For example, for a flanged valve it is OK to use a BW elbow as shown below.
If you occasionally need to draw a 3-way valve, here is a flexible approach.
Select Flanged Valve, Block Angle and draw a straight valve as shown below. A flange and pipe have been added as well.
Click in open space, select Draw Pipe and Fittings here, and draw another angled valve, parallel to the one you already drew. Add another angled valve to represent the drain as shown below.
Click on the lower end and select Convert to Angled Valve
Now you have an angled valve as shown below.
Press Shift-F11 and select Item Appearance. Press the right arrow key until the focus reaches this angled valve.
Change the circled end image number to the same as the center image (in this case 4124), and click Refresh Item.
That leaves you with an item representing a partial valve as shown below.
Move this item so as to represent part of a 3-way valve or a drain, as shown below.
Finally, press Ctrl-Q, click on the tag of this item, and change its description to BLANK. That will prevent it from appearing in the BOM.